Shared files allow DLC to pool specific bits of information to avoid redundancy. There are also a few files without a main game counterpart, most of which are Shared. All file types found in the main game are present (and serve identical functions), but have DLC-specific names. ME3 SFARs may be extracted to create a DLC folder structure that mirrors the main game, complete with \CookedPCConsole, \Movies, and PCConsoleTOC.bin in the root. The five multiplayer expansions and two MP-related patches are included below for completion, and to help users discern whether a DLC is BioWare's or a DLC mod they will not be discussed further. Along with the Extended Cut, there are four story-content DLC and four armor/weapon packs. Mass Effect 3 DLC are packaged in a compressed, SFAR file format that's a bit similar to a ZIP file. Folder and file structure otherwise follow the base game. Compared to ME1, the DLC folder has been relocated to. There are numerous DLCs for Mass Effect 2, including new weapons, armors, characters and locations. Folder structure mimics that of the base game. There are only two DLC for the original Mass Effect, housed at.
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